Guide_3DS/_pages/en_US/bannerbomb3.txt

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---
title: "BannerBomb3"
---
{% include toc title="Table of Contents" %}
{% capture technical_info %}
<summary><em>Technical Details (optional)</em></summary>
To launch custom code, we exploit a flaw in the DSiWare Data Management window of the Settings application.
To accomplish this, we use your system's encryption key (movable.sed) to build a DSiWare backup that exploits the system.
For a more technical explanation, see [here](https://github.com/zoogie/Bannerbomb3).
{% endcapture %}
<details>{{ technical_info | markdownify }}</details>
{: .notice--info}
### Compatibility Notes
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These instructions work on USA, Europe, Japan, and Korea region consoles as indicated by the letters U, E, J, or K after the system version.
If you have a Taiwanese console (indicated by a T after the system version), follow [this page](bannerbomb3-fredtool-(twn)) instead.
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{: .notice--warning}
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### What You Need
* Your `movable.sed` file from completing Seedminer
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#### Section I - Prep Work
{% include_relative include/bb3-prep.txt %}
#### Section II - Hardware Button Check
In this section, you will see whether you can access Safe Mode on your console. This will determine which method you will follow on the next page.
Your SD card should remain in your computer while you perform this check.
{% include_relative include/safemodecheck.txt %}
___
### Next steps: Choose an exploit
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If the camera appeared in the previous section, Safe Mode is likely to be working on your console.
If the camera appeared, continue to [Installing boot9strap (USM)](installing-boot9strap-(usm))
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{: .notice--primary}
If the camera did NOT appear, continue to [Installing boot9strap (Fredtool)](installing-boot9strap-(fredtool))
{: .notice--info}