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3DS Hacks Guide
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<p>This method of using Seedminer for further exploitation uses your <codeclass="language-plaintext highlighter-rouge">movable.sed</code> file to decrypt any DSiWare title for the purposes of injecting an exploitable DSiWare title into the DS Internet Settings application.</p>
<p>This is a currently working implementation of the “FIRM partitions known-plaintext” exploit detailed <ahref="https://www.3dbrew.org/wiki/3DS_System_Flaws">here</a>.</p>
<pclass="notice--warning">You should only be able to get to this page if you are running version 11.16.0. If you are on any firmware other than 11.17.0 or 11.16.0, STOP as these instructions WILL LEAD TO A BRICK on other firmwares!!</p>
<li>Tu archivo <codeclass="language-plaintext highlighter-rouge">movable.sed</code> proveniente de haber completado <ahref="seedminer">Seedminer</a></li>
<li>The latest release of <ahref="https://github.com/zoogie/Frogminer/releases/latest">Frogminer_save</a> (<codeclass="language-plaintext highlighter-rouge">Frogminer_save.zip</code>)</li>
<li><strong>11.16.0 or 11.17.0 users</strong>: The v6.1.1 release of <ahref="https://github.com/zoogie/b9sTool/releases/download/v6.1.1/release_6.1.1.zip">b9sTool</a> (direct download)</li>
<li>The latest release of <ahref="https://github.com/LumaTeam/Luma3DS/releases/latest">Luma3DS</a> (the Luma3DS <codeclass="language-plaintext highlighter-rouge">.zip</code> file)</li>
</ul>
<h4id="sección-i---verificación-de-cfw">Sección I - Verificación de CFW</h4>
<p>As an additional safety measure, we will perform an additional check for custom firmware. This is because using this method when custom firmware is already installed has a risk of bricking the console (rendering it unusable without recovery methods like <ahref="ntrboot">ntrboot</a>).</p>
<pclass="notice--danger">If you see a configuration menu or the console immediately powers off, you already have CFW, and continuing with these instructions may BRICK your console! Follow <ahref="checking-for-cfw">Checking for CFW</a> to upgrade your existing CFW.</p>
<h4id="sección-ii---bannerbomb3">Sección II - BannerBomb3</h4>
<p>In this section, you will trigger the BannerBomb3 exploit using the DSiWare Management menu and copy the resulting file dump to your computer so that you can use it on the next section.</p>
<h4id="section-iii---prep-work">Section III - Prep Work</h4>
<p>In this section, you will copy the files necessary to temporarily replace DS Connection Settings with Flipnote Studio, which is used to launch the boot9strap (custom firmware) installer.</p>
<ol>
<li>Inserta tu tarjeta SD en tu computadora</li>
<li>Open the <ahref="https://jenkins.nelthorya.net/job/DSIHaxInjector_new/build?delay=0sec">DSIHaxInjector_new</a> website on your computer</li>
<li>Under the “Username” field, enter any alphanumeric name (no spaces or special characters)</li>
<li>Under the “MovableSed” field, upload your <codeclass="language-plaintext highlighter-rouge">movable.sed</code> file using the second “Browse…” option</li>
<li>Under the “InjectionTarget” field, set the injection target to <codeclass="language-plaintext highlighter-rouge">DSinternet</code> (NOT memorypit)</li>
<li>Click “Build”
<ul>
<li>Wait a few seconds for the build process to complete</li>
</ul>
</li>
<li>In the Build History section on the left, type the Username into the “Filter Builds” field</li>
<li>Click on the first search result
<ul>
<li>This result should have the latest timestamp</li>
</ul>
</li>
<li>Click the “output_(name).zip” link</li>
<li>Ve a <codeclass="language-plaintext highlighter-rouge">Nintendo 3DS</code> -><codeclass="language-plaintext highlighter-rouge"><ID0></code> -><codeclass="language-plaintext highlighter-rouge"><ID1></code> -><codeclass="language-plaintext highlighter-rouge">Nintendo DSiWare</code> en tu tarjeta SD
<ul>
<li><codeclass="language-plaintext highlighter-rouge"><ID0></code> is the 32-letter folder name that you copied in <ahref="seedminer">Seedminer</a></li>
<li><codeclass="language-plaintext highlighter-rouge"><ID1></code> is a 32-letter folder inside of the <codeclass="language-plaintext highlighter-rouge"><ID0></code></li>
</ul>
</li>
<li>Delete <codeclass="language-plaintext highlighter-rouge">F00D43D5.bin</code> from your Nintendo DSiWare folder</li>
<li>Copy the <codeclass="language-plaintext highlighter-rouge">42383841.bin</code> file from the <codeclass="language-plaintext highlighter-rouge">hax</code> folder of the downloaded DSiWare archive (output_(name).zip) to the <codeclass="language-plaintext highlighter-rouge">Nintendo DSiWare</code> folder
<li>Copia los archivos <codeclass="language-plaintext highlighter-rouge">boot.firm</code> y <codeclass="language-plaintext highlighter-rouge">boot.3dsx</code> desde el <codeclass="language-plaintext highlighter-rouge">.zip</code> de Luma3DS a la raíz de tu tarjeta SD
<ul>
<li>La raíz de tu tarjeta SD se refiere al primer directorio de la tarjeta, donde puedes ver la carpeta Nintendo 3DS pero no estás dentro de ella</li>
<li>Copy <codeclass="language-plaintext highlighter-rouge">boot.nds</code> (B9STool) from the release <codeclass="language-plaintext highlighter-rouge">.zip</code> to the root of your SD card</li>
<li>Copia la carpeta <codeclass="language-plaintext highlighter-rouge">private</code> contenida en el <codeclass="language-plaintext highlighter-rouge">.zip</code> de Frogminer_save a la raíz de tu tarjeta SD</li>
<h4id="section-iv---overwriting-ds-connection-settings">Section IV - Overwriting DS Connection Settings</h4>
<p>In this section, you will copy the hacked DS Connection Settings DSiWare to internal memory, which will temporarily replace it with Flipnote Studio.</p>
<li>If you are unable to select the “Haxxxxxxxxx” title, <ahref="troubleshooting#installing-boot9strap-fredtool">follow this troubleshooting guide</a></li>
<li>If your console does not load the JPN version of Flipnote Studio, <ahref="troubleshooting#installing-boot9strap-fredtool">follow this troubleshooting guide</a></li>
<h4id="section-v---flipnote-exploit">Section V - Flipnote Exploit</h4>
<pclass="notice--info">If you would prefer a visual guide to this section, one is available <ahref="https://zoogie.github.io/web/flipnote_directions/">here</a>.</p>
<p>In this section, you will perform a series of very specific steps within Flipnote Studio that, when performed correctly, will launch b9sTool, the boot9strap (custom firmware) installer.</p>
<li>If you encounter an issue while doing this section, <ahref="troubleshooting#installing-boot9strap-fredtool">check this troubleshooting guide</a> for your issue</li>
<li>If you miss this step, the system will exit to HOME Menu instead of installing boot9strap and you will need to open Nintendo DS Connections and start over from the beginning of this section</li>
</ul>
</li>
<li>Press (A), then press START and SELECT at the same time to begin the process</li>
<li>If your console shuts down when you try to power it on, ensure that you have copied <codeclass="language-plaintext highlighter-rouge">boot.firm</code> from the Luma3DS <codeclass="language-plaintext highlighter-rouge">.zip</code> to the root of your SD card</li>
<li>If you see the Luma Configuration screen, power off your console and continue to the next section</li>
<li>If your console shuts down when you try to power it on, ensure that you have copied <codeclass="language-plaintext highlighter-rouge">boot.firm</code> from the Luma3DS <codeclass="language-plaintext highlighter-rouge">.zip</code> to the root of your SD card</li>
<p>In this section, you will restore DS Connection Settings to the way it was before it was temporarily replaced with Flipnote Studio in an earlier section.</p>
<li>Ve a <codeclass="language-plaintext highlighter-rouge">Nintendo 3DS</code> -><codeclass="language-plaintext highlighter-rouge"><ID0></code> -><codeclass="language-plaintext highlighter-rouge"><ID1></code> -><codeclass="language-plaintext highlighter-rouge">Nintendo DSiWare</code> en tu tarjeta SD</li>
<li>Copy the <codeclass="language-plaintext highlighter-rouge">42383841.bin</code> file from the <codeclass="language-plaintext highlighter-rouge">clean</code> folder of the downloaded DSiWare archive (output_(name).zip) to the <codeclass="language-plaintext highlighter-rouge">Nintendo DSiWare</code> folder, replacing the existing one</li>