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<li><a href="bootmii">Backup</a> and <a href="bootmiirecover">restore</a> your Wiis NAND (system memory)</li>
<li>Enhance the <a href="priiloader">brick protection</a> of your Wii</li>
<li>Download new homebrew apps with the <a href="osc">Open Shop Channel</a></li>
<li><a href="riivolution">Patch game disc contents</a> to load game modifications</li>
<li><a href="https://wiki.hacks.guide/wiki/Wii:Riivolution">Patch game disc contents</a> to load game modifications</li>
<li>Install <a href="themes">themes</a> on the Wii Menu and in commonly used homebrew apps</li>
<li>Back up your <a href="dump-games">discs</a> and <a href="dump-wads">other installed titles</a></li>
<li>Install a <a href="wii-loaders">USB loader</a> to launch Wii (and other console) backups from an external storage device</li>

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<h1 id="page-title" class="page__title" itemprop="headline">Nintendont
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<header><h4 class="nav__title"><i class="fas fa-file-alt"></i> Table of Contents</h4></header>
<ul class="toc__menu" id="markdown-toc">
<li><a href="#requirements" id="markdown-toc-requirements">Requirements</a></li>
<li><a href="#installation" id="markdown-toc-installation">Installation</a></li>
<li><a href="#quick-start-guide" id="markdown-toc-quick-start-guide">Quick Start Guide</a> <ul>
<li><a href="#key-features" id="markdown-toc-key-features">Key Features</a></li>
<li><a href="#user-interface" id="markdown-toc-user-interface">User Interface</a></li>
<li><a href="#properly-launching-games" id="markdown-toc-properly-launching-games">Properly Launching Games</a></li>
<li><a href="#bios-setup" id="markdown-toc-bios-setup">BIOS Setup</a></li>
<li><a href="#using-a-hid-usb-controller-with-nintendont" id="markdown-toc-using-a-hid-usb-controller-with-nintendont">Using a HID USB controller with Nintendont</a></li>
<li><a href="#button-combinations-for-nintendont-in-game" id="markdown-toc-button-combinations-for-nintendont-in-game">Button combinations for Nintendont in-game</a></li>
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<p>Nintendont is a Wii-mode homebrew application that can be used to play GameCube games, as well as Triforce arcade dumps. Nintendont is an interesting app in that it is like a hybrid between an emulator and a virtual machine - while still running GameCube games near exactly at native quality and performance. Further info can be read <a href="https://gbatemp.net/threads/nintendont.349258/">here</a>.</p>
<p class="notice--info">To play games, you are advised to use a large SD card or an external hard drive, flash drives are very sporadic in functionality. See <a href="faq">storage FAQ</a>.</p>
<p class="notice--info">Make sure your storage device is formatted as FAT32. Do not format it to other file systems like NTFS, exFAT, or WBFS.</p>
<h3 id="requirements">Requirements</h3>
<ul>
<li>A modded Wii</li>
<li>An SD card or USB device</li>
<li><a href="https://oscwii.org/library/app/Nintendont">Nintendont</a></li>
</ul>
<h3 id="installation">Installation</h3>
<ol>
<li>Download Nintendont and extract it to the root of your SD card or USB drive.</li>
<li>Insert your SD card or USB device into your Wii, and launch Nintendont from the Homebrew Channel.</li>
</ol>
<h3 id="quick-start-guide">Quick Start Guide</h3>
<h4 id="key-features">Key Features</h4>
<ul>
<li>You can use various input devices to play GameCube games. These include GameCube controllers (even via a USB adapter), Wiimotes, Classic Controllers, the Konga, HID USB controllers, Bluetooth controllers, and potentially more.</li>
<li>Nintendont has support for virtual memory cards that are saved to an external storage device, from sizes of 51 blocks up to 1019 blocks. Despite this, the recommended max size is 251 blocks per virtual card for maximum compatibility.</li>
<li>You can use a fan-made patch to enable online play in some games.</li>
<li>Nintendont can be leveraged in either <a href="wii-loaders#wiiflow-lite">WiiFlow Lite</a> or <a href="wii-loaders#usb-loader-gx">USB Loader GX</a> for the loading of GameCube games.</li>
</ul>
<h4 id="user-interface">User Interface</h4>
<p><img src="/images/usb-loaders/nintendont-ui.png" alt="" /></p>
<p>Nintendont uses a user interface that is mainly controllable and navigable using a gamepad.</p>
<h4 id="properly-launching-games">Properly Launching Games</h4>
<p>Games in Nintendont have to be launched from an external device with a specific folder structure, with the usage of a game ID. Game IDs can be found on <a href="https://www.gametdb.com">GameTDB</a>.<br />
The expected structure for single disc games is as follows:<br /></p>
<div class="language-plaintext highlighter-rouge"><div class="highlight"><pre class="highlight"><code>💾SD/USB:
┗ 📂games
┗ 📂GameName [gameID]
┗ 📜game.iso or 📜game.ciso
</code></pre></div></div>
<p>The expected structure for multi disc games is as follows:<br /></p>
<div class="language-plaintext highlighter-rouge"><div class="highlight"><pre class="highlight"><code>💾SD/USB:
┗ 📂games
┗ 📂GameName [gameID]
┣ 📜game.iso or 📜game.ciso
┗ 📜disc2.iso or 📜disc2.ciso
</code></pre></div></div>
<p>Here is an example using The Legend of Zelda: The Wind Waker on a USB hard drive:<br /></p>
<div class="language-plaintext highlighter-rouge"><div class="highlight"><pre class="highlight"><code>💾SD/USB:
┗ 📂games
┗ 📂The Legend of Zelda: The Wind Waker [GZLE01]
┗ 📜game.iso or 📜game.ciso
</code></pre></div></div>
<h4 id="bios-setup">BIOS Setup</h4>
<p>You can use an original GameCube BIOS in Nintendont if you have legally obtained one.</p>
<ol>
<li>Rename the BIOS file <code class="language-plaintext highlighter-rouge">iplusa.bin</code>/<code class="language-plaintext highlighter-rouge">ipljap.bin</code>/<code class="language-plaintext highlighter-rouge">iplpal.bin</code> based on its region.</li>
<li>Copy it to the root of the storage device where your GameCube games are on.</li>
<li>Go into Nintendont settings and verify that <code class="language-plaintext highlighter-rouge">Skip IPL</code> is turned OFF.</li>
</ol>
<h4 id="using-a-hid-usb-controller-with-nintendont">Using a HID USB controller with Nintendont</h4>
<p>By default, Nintendont selects a controller configuration from an internal list of already mapped controllers. If yours does not automatically work, make sure to check the supported controller list in the article at the top of the page. If you still want to check anyway, you can use <a href="https://oscwii.org/library/app/HIDTest">HIDTest</a> to determine whether or not your controller will be detected and work with Nintendont.</p>
<h4 id="button-combinations-for-nintendont-in-game">Button combinations for Nintendont in-game</h4>
<p>Restart: Resets the game and returns to games title screen.<br />
Shutdown: Exits nintendont and returns to the loader.<br /></p>
<p>Some games may have native button combinations to reset.</p>
<p><strong>GameCube Controller:</strong><br />
Restart: R+Z+Start<br />
Shutdown: R+Z+B+Down (D-pad)</p>
<p><strong>Wiimote + Nunchuck:</strong><br />
Shutdown: HOME button on the Wiimote</p>
<p><strong>HID-USB controller or adapter:</strong><br />
You can define the Shutdown buttons combination yourself.<br />
The Power button is defined in the controller.ini or in the correct controllers/PID_VID.ini file used by your gamepad.<br />
Most commonly used combo with default HID settings:<br />
Shutdown: L+R+Z+Start</p>
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<h3 id="games-and-loaders">Games and Loaders</h3>
<ul>
<li><a href="https://oscwii.org/library/app/riivolution"><strong>Riivolution</strong></a> - An on-the-fly game patcher for use with retail game discs. It allows users to place content on an SD card or a USB device, which is subsequently read by the game during normal play. Riivolution can be used for custom textures, music, levels, memory patches, game translations, and more!</li>
<li><a href="https://wiki.hacks.guide/wiki/Wii:Riivolution"><strong>Riivolution</strong></a> - An on-the-fly game patcher for use with retail game discs. It allows users to place content on an SD card or a USB device, which is subsequently read by the game during normal play. Riivolution can be used for custom textures, music, levels, memory patches, game translations, and more!</li>
<li><a href="wii-loaders">USB Loaders</a> - A general recommendation for a USB loader of any kind, which allows you to play game backups of retail discs. Further information can be found in our linked guide, which encompasses both Wii and GameCube loaders.</li>
<li><a href="https://oscwii.org/library/app/cavex">CavEX</a> - A project aiming to recreate the core survival experience of your favorite block game on the Wii up to Beta 1.7.3.</li>
<li><a href="https://oscwii.org/library/app/SonicCDWii">Sonic CD</a> - A port of the Sonic CD 2011 re-release from the RSDKv3 decompilation. <strong>The app requires assets from the official release in order to run</strong>.</li>

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<h1 id="page-title" class="page__title" itemprop="headline">Riivolution
</h1>
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<header><h4 class="nav__title"><i class="fas fa-file-alt"></i> Table of Contents</h4></header>
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<li><a href="#requirements" id="markdown-toc-requirements">Requirements</a></li>
<li><a href="#preparing-the-files" id="markdown-toc-preparing-the-files">Preparing the files</a></li>
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<p>This is a quick start guide on how to use Riivolution, an on-the-fly disk patcher for the Wii that is used to play Wii game mods.</p>
<p class="notice--warning">If you want to use Riivolution on a Wii mini, a WiFi card must be soldered and Wii IOSes must be installed.</p>
<p class="notice--info">Riivolution requires a working disk drive and a clean physical copy of the disk the desired mod is for. Scratched disks may or may not work very well or at all.</p>
<h3 id="requirements">Requirements</h3>
<ul>
<li>A Wii</li>
<li>A USB drive or SD Card</li>
<li>The files for your desired mod</li>
<li>A clean physical copy of the disk the mod is for</li>
<li>A working disk drive</li>
<li><a href="https://oscwii.org/library/app/riivolution">Riivolution</a></li>
</ul>
<h3 id="preparing-the-files">Preparing the files</h3>
<ol>
<li>Extract Riivolution and put it in the <code class="language-plaintext highlighter-rouge">apps</code> folder on your SD card or USB drive.</li>
<li>Extract your mod files according to the diagram below to the SD or USB drive. Depending on the mod you downloaded, it may or may not already come properly structured for you.</li>
<li>Insert your SD card and/or USB drive into your Wii and launch Riivolution from the Homebrew Channel.</li>
<li>Insert the disk into the Wii.
<ul>
<li>Optional step: you can install the official riivolution forwarder channel to the Wii menu by selecting the install option to the right. This negates the need for having to launch the homebrew channel every time you want to launch riivolution.</li>
</ul>
</li>
<li>Enable the mod and select Launch. Depending on the mod, you may have different options for it.</li>
</ol>
<p class="notice--info">Pay attention to the region your mod is meant for. NTSC is for U.S and Japan, and PAL is for Europe and Korea.</p>
<h3 id="file-structure">File Structure</h3>
<p class="notice--info">Every Riivolution mod is different, and depending on which mod you choose, it may include more or less files than shown in this diagram.</p>
<p class="notice--info">Do not get confused with the actual Riivolution app, and the Riivolution folder that goes on the root.</p>
<details id="Riivolution-Files" class="notice--info">
<summary><a>Click here for an example file structure.</a></summary>
<div class="language-plaintext highlighter-rouge"><div class="highlight"><pre class="highlight"><code>💾sd:
┣ 📂apps
┃ ┗ 📂Riivolution
┃ ┣ 📜boot.dol
┃ ┣ 📜icon.png
┃ ┗ 📜meta.xml
┣ 📂Riivolution
┃ ┣ 📂config
┃ ┃ ┗ 📜name.xml
┃ ┗ 📜name.xml
┗ 📂GameFiles
</code></pre></div> </div>
</details>
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@ -420,8 +420,6 @@ window.cookieconsent.initialise({
<li><a href="dump-games">How to dump GameCube/Wii Games</a></li>
<li><a href="rssmii">RSSMii</a></li>
<li><a href="gcsaves">Managing GameCube Save Files</a></li>
<li><a href="nintendont">Nintendont</a></li>
<li><a href="riivolution">Playing Wii Game Mods</a></li>
<li><a href="priiloader-usage">Priiloader Usage</a></li>
<li><a href="recommended-homebrew">Recommended Homebrew</a></li>
<li><a href="wii-loaders">USB Loaders</a></li>

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@ -133,9 +133,6 @@
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<li>Press Save and try to load the game.</li>
</ol>
<p class="notice--info"><a href="nintendont">Continue to Nintendont</a>
Now that you have installed a USB loader of some type for Wii games, you can install a similar type of application for effectively native playback of GameCube games.</p>
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