Deploying to gh-pages from @ hacks-guide/Guide_Wii@b13598bcae 🚀

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grunt22fox 2023-10-06 04:34:36 +00:00
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<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom" ><generator uri="https://jekyllrb.com/" version="4.3.2">Jekyll</generator><link href="https://wii.hacks.guide/feed.xml" rel="self" type="application/atom+xml" /><link href="https://wii.hacks.guide/" rel="alternate" type="text/html" /><updated>2023-10-05T22:50:55+00:00</updated><id>https://wii.hacks.guide/feed.xml</id><title type="html">Wii Hacks Guide</title><subtitle>The complete guide to modding your Wii (and Wii mini)</subtitle><author><name>Nintendo Homebrew</name></author></feed>
<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom" ><generator uri="https://jekyllrb.com/" version="4.3.2">Jekyll</generator><link href="https://wii.hacks.guide/feed.xml" rel="self" type="application/atom+xml" /><link href="https://wii.hacks.guide/" rel="alternate" type="text/html" /><updated>2023-10-06T04:34:32+00:00</updated><id>https://wii.hacks.guide/feed.xml</id><title type="html">Wii Hacks Guide</title><subtitle>The complete guide to modding your Wii (and Wii mini)</subtitle><author><name>Nintendo Homebrew</name></author></feed>

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@ -420,7 +420,7 @@ Due to the age and lack of support for Configurable USB Loader (last update was
</li>
<li>USB Loader GX is primarily modeled after the Wii Menu, and supports themes.
<ul>
<li>While SD cards were previously unsupported for loading Wii games on USB Loader GX, recent updates have introduced support into the loader. Compatability may be hit or miss.</li>
<li>While SD cards were previously unsupported for loading Wii games on USB Loader GX, recent updates have introduced support into the loader.</li>
<li>USB Loader GX has no plugin system.</li>
<li>USB Loader GX still recieves regular updates.</li>
</ul>
@ -434,7 +434,10 @@ Due to the age and lack of support for Configurable USB Loader (last update was
<div class="language-plaintext highlighter-rouge"><div class="highlight"><pre class="highlight"><code>💾 SD Card or USB Drives
| ╸📁 wbfs
| ╸📁 GameName [GameID]
| ╸📄 GameID.wbfs
| | ╸📄 GameID.wbfs (for non-split titles)
| ╸📂GameName [GameID]
| ╸📄gameid.wbfs
| ╸📄gameid.wbf1
</code></pre></div></div>
<h3 id="wiiflow-lite">WiiFlow Lite</h3>

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<header><h4 class="nav__title"><i class="fas fa-file-alt"></i> Table of Contents</h4></header>
<ul class="toc__menu" id="markdown-toc">
<li><a href="#service-overview" id="markdown-toc-service-overview">Service Overview</a> <ul>
<li><a href="#note-about-service-compatability" id="markdown-toc-note-about-service-compatability">Note about service compatability:</a></li>
<li><a href="#note-about-service-compatibility" id="markdown-toc-note-about-service-compatibility">Note about service compatibility:</a></li>
<li><a href="#service-support-status" id="markdown-toc-service-support-status">Service Support Status</a></li>
<li><a href="#wiilink" id="markdown-toc-wiilink">WiiLink</a></li>
<li><a href="#riiconnect24" id="markdown-toc-riiconnect24">RiiConnect24</a></li>
@ -384,7 +384,7 @@ window.cookieconsent.initialise({
<h3 id="service-overview">Service Overview</h3>
<h4 id="note-about-service-compatability">Note about service compatability:</h4>
<h4 id="note-about-service-compatibility">Note about service compatibility:</h4>
<p>Both services listed below are compatible with one another and can be loaded on the same console. With this said, it should be noted that when installing one channel over the other (WiiLinks Forecast Channel over RiiConnect24s Forecast Channel for example), the channel you are installing will overwrite the old one.</p>
<h4 id="service-support-status">Service Support Status</h4>