diff --git a/_pages/en_US/nintendont.md b/_pages/en_US/nintendont.md index 49c82e26a..470897d79 100644 --- a/_pages/en_US/nintendont.md +++ b/_pages/en_US/nintendont.md @@ -41,22 +41,37 @@ Nintendont uses a user interface that is mainly controllable and navigable using Games in Nintendont have to be launched from an external device with a specific folder structure, with the usage of a game ID. Game IDs can be found on [GameTDB](https://www.gametdb.com).
The expected structure for single disc games is as follows:
-`device:/games/(game name) [game ID]/game.iso` +``` +💾SD/USB: + ┗ 📂games + ┗ 📂GameName [gameID] + ┗ 📜game.iso or 📜game.ciso +``` The expected structure for multi disc games is as follows:
-`device:/games/(game name) [game ID]/game.iso`
-`device:/games/(game name) [game ID]/disc2.iso` (so on and so forth) +``` +💾SD/USB: +┗ 📂games + ┗ 📂GameName [gameID] + ┣ 📜game.iso or 📜game.ciso + ┗ 📜disc2.iso or 📜disc2.ciso +``` Here is an example using The Legend of Zelda: The Wind Waker on a USB hard drive:
-`USB:/games/The Legend of Zelda: The Wind Waker [GZLE01]/game.iso` +``` +💾SD/USB: + ┗ 📂games + ┗ 📂The Legend of Zelda: The Wind Waker [GZLE01] + ┗ 📜game.iso or 📜game.ciso +``` #### BIOS Setup You can use an original GameCube BIOS in Nintendont if you have legally obtained one. 1. Rename the BIOS file `iplusa.bin`/`ipljap.bin`/`iplpal.bin` based on its region. -1. Copy it to the root of the storage device where Nintendont is installed on. -1. Go into Nintendont settings and verify that `Load IPL` is turned ON. +1. Copy it to the root of the storage device where your GameCube games are on. +1. Go into Nintendont settings and verify that `Skip IPL` is turned OFF. #### Using a HID USB controller with Nintendont