using Ryujinx.Graphics.Shader.Instructions;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using System.Collections.Generic;
namespace Ryujinx.Graphics.Shader.Decoders
{
class OpCodePush : OpCodeBranch
public Dictionary<OpCodeBranchPop, Operand> PopOps { get; }
public OpCodePush(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
PopOps = new Dictionary<OpCodeBranchPop, Operand>();
Predicate = new Register(RegisterConsts.PredicateTrueIndex, RegisterType.Predicate);
InvertPredicate = false;
PushTarget = true;
}