Ryujinx/Ryujinx.Ava/UI/Views/Settings/SettingsUIView.axaml.cs

82 lines
2.7 KiB
C#
Raw Normal View History

using Avalonia.Controls;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Interactivity;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.ViewModels;
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace Ryujinx.Ava.UI.Views.Settings
{
public partial class SettingsUIView : UserControl
{
public SettingsViewModel ViewModel;
public SettingsUIView()
{
InitializeComponent();
}
private async void AddButton_OnClick(object sender, RoutedEventArgs e)
{
string path = PathBox.Text;
if (!string.IsNullOrWhiteSpace(path) && Directory.Exists(path) && !ViewModel.GameDirectories.Contains(path))
{
ViewModel.GameDirectories.Add(path);
ViewModel.DirectoryChanged = true;
}
else
{
if (Avalonia.Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
path = await new OpenFolderDialog().ShowAsync(desktop.MainWindow);
if (!string.IsNullOrWhiteSpace(path))
{
ViewModel.GameDirectories.Add(path);
ViewModel.DirectoryChanged = true;
}
}
}
}
private void RemoveButton_OnClick(object sender, RoutedEventArgs e)
{
int oldIndex = GameList.SelectedIndex;
foreach (string path in new List<string>(GameList.SelectedItems.Cast<string>()))
{
ViewModel.GameDirectories.Remove(path);
ViewModel.DirectoryChanged = true;
}
if (GameList.ItemCount > 0)
{
GameList.SelectedIndex = oldIndex < GameList.ItemCount ? oldIndex : 0;
}
}
public async void BrowseTheme(object sender, RoutedEventArgs e)
{
var dialog = new OpenFileDialog()
{
Title = LocaleManager.Instance[LocaleKeys.SettingsSelectThemeFileDialogTitle],
AllowMultiple = false
};
dialog.Filters.Add(new FileDialogFilter() { Extensions = { "xaml" }, Name = LocaleManager.Instance[LocaleKeys.SettingsXamlThemeFile] });
if (Avalonia.Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
var file = await dialog.ShowAsync(desktop.MainWindow);
if (file != null && file.Length > 0)
{
ViewModel.CustomThemePath = file[0];
}
}
}
}
}