namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct SetPointParametersCommand : IGALCommand, IGALCommand<SetPointParametersCommand>
public CommandType CommandType => CommandType.SetPointParameters;
private float _size;
private bool _isProgramPointSize;
private bool _enablePointSprite;
private Origin _origin;
public void Set(float size, bool isProgramPointSize, bool enablePointSprite, Origin origin)
_size = size;
_isProgramPointSize = isProgramPointSize;
_enablePointSprite = enablePointSprite;
_origin = origin;
}
public static void Run(ref SetPointParametersCommand command, ThreadedRenderer threaded, IRenderer renderer)
renderer.Pipeline.SetPointParameters(command._size, command._isProgramPointSize, command._enablePointSprite, command._origin);