58 lines
1.3 KiB
C#
58 lines
1.3 KiB
C#
|
using Ryujinx.Common;
|
||
|
using System;
|
||
|
|
||
|
namespace Ryujinx.Graphics.Texture
|
||
|
{
|
||
|
public struct SizeInfo
|
||
|
{
|
||
|
private int[] _mipOffsets;
|
||
|
private int[] _allOffsets;
|
||
|
|
||
|
private int _levels;
|
||
|
|
||
|
public int LayerSize { get; }
|
||
|
public int TotalSize { get; }
|
||
|
|
||
|
public SizeInfo(
|
||
|
int[] mipOffsets,
|
||
|
int[] allOffsets,
|
||
|
int levels,
|
||
|
int layerSize,
|
||
|
int totalSize)
|
||
|
{
|
||
|
_mipOffsets = mipOffsets;
|
||
|
_allOffsets = allOffsets;
|
||
|
_levels = levels;
|
||
|
LayerSize = layerSize;
|
||
|
TotalSize = totalSize;
|
||
|
}
|
||
|
|
||
|
public int GetMipOffset(int level)
|
||
|
{
|
||
|
if ((uint)level > _mipOffsets.Length)
|
||
|
{
|
||
|
throw new ArgumentOutOfRangeException(nameof(level));
|
||
|
}
|
||
|
|
||
|
return _mipOffsets[level];
|
||
|
}
|
||
|
|
||
|
public bool FindView(int offset, int size, out int firstLayer, out int firstLevel)
|
||
|
{
|
||
|
int index = Array.BinarySearch(_allOffsets, offset);
|
||
|
|
||
|
if (index < 0)
|
||
|
{
|
||
|
firstLayer = 0;
|
||
|
firstLevel = 0;
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
firstLayer = index / _levels;
|
||
|
firstLevel = index - (firstLayer * _levels);
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
}
|