2020-07-09 06:31:15 +02:00
|
|
|
using Ryujinx.Cpu;
|
|
|
|
using System;
|
|
|
|
using System.Collections.Generic;
|
|
|
|
using System.Linq;
|
|
|
|
|
|
|
|
using Ryujinx.Common.Logging;
|
|
|
|
|
|
|
|
namespace Ryujinx.HLE.Loaders.Mods
|
|
|
|
{
|
|
|
|
public class MemPatch
|
|
|
|
{
|
|
|
|
readonly Dictionary<uint, byte[]> _patches = new Dictionary<uint, byte[]>();
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Adds a patch to specified offset. Overwrites if already present.
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="offset">Memory offset</param>
|
|
|
|
/// <param name="patch">The patch to add</param>
|
|
|
|
public void Add(uint offset, byte[] patch)
|
|
|
|
{
|
|
|
|
_patches[offset] = patch;
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Adds a patch in the form of an RLE (Fill mode).
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="offset">Memory offset</param>
|
|
|
|
/// <param name="length"The fill length</param>
|
|
|
|
/// <param name="filler">The byte to fill</param>
|
|
|
|
public void AddFill(uint offset, int length, byte filler)
|
|
|
|
{
|
|
|
|
// TODO: Can be made space efficient by changing `_patches`
|
|
|
|
// Should suffice for now
|
|
|
|
byte[] patch = new byte[length];
|
|
|
|
patch.AsSpan().Fill(filler);
|
|
|
|
|
|
|
|
_patches[offset] = patch;
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Adds all patches from an existing MemPatch
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="patches">The patches to add</param>
|
|
|
|
public void AddFrom(MemPatch patches)
|
|
|
|
{
|
|
|
|
if (patches == null)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
foreach (var (patchOffset, patch) in patches._patches)
|
|
|
|
{
|
|
|
|
_patches[patchOffset] = patch;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Applies all the patches added to this instance.
|
|
|
|
/// </summary>
|
|
|
|
/// <remarks>
|
|
|
|
/// Patches are applied in ascending order of offsets to guarantee
|
|
|
|
/// overlapping patches always apply the same way.
|
|
|
|
/// </remarks>
|
|
|
|
/// <param name="memory">The span of bytes to patch</param>
|
|
|
|
/// <param name="maxSize">The maximum size of the slice of patchable memory</param>
|
|
|
|
/// <param name="protectedOffset">A secondary offset used in special cases (NSO header)</param>
|
|
|
|
/// <returns>Successful patches count</returns>
|
|
|
|
public int Patch(Span<byte> memory, int protectedOffset = 0)
|
|
|
|
{
|
|
|
|
int count = 0;
|
|
|
|
foreach (var (offset, patch) in _patches.OrderBy(item => item.Key))
|
|
|
|
{
|
|
|
|
int patchOffset = (int)offset;
|
|
|
|
int patchSize = patch.Length;
|
|
|
|
|
|
|
|
if (patchOffset < protectedOffset || patchOffset > memory.Length)
|
|
|
|
{
|
|
|
|
continue; // Add warning?
|
|
|
|
}
|
|
|
|
|
|
|
|
patchOffset -= protectedOffset;
|
|
|
|
|
|
|
|
if (patchOffset + patchSize > memory.Length)
|
|
|
|
{
|
|
|
|
patchSize = memory.Length - (int)patchOffset; // Add warning?
|
|
|
|
}
|
|
|
|
|
2020-08-04 01:32:53 +02:00
|
|
|
Logger.Info?.Print(LogClass.ModLoader, $"Patching address offset {patchOffset:x} <= {BitConverter.ToString(patch).Replace('-', ' ')} len={patchSize}");
|
2020-07-09 06:31:15 +02:00
|
|
|
|
|
|
|
patch.AsSpan().Slice(0, patchSize).CopyTo(memory.Slice(patchOffset, patchSize));
|
|
|
|
|
|
|
|
count++;
|
|
|
|
}
|
|
|
|
|
|
|
|
return count;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|