Ryujinx/Ryujinx.Core/OsHle/Homebrew.cs

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C#
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using ChocolArm64.Memory;
namespace Ryujinx.Core.OsHle
{
static class Homebrew
{
//http://switchbrew.org/index.php?title=Homebrew_ABI
public static void WriteHbAbiData(AMemory Memory, long Position, int MainThreadHandle)
{
Memory.Manager.MapPhys(Position, AMemoryMgr.PageSize, (int)MemoryType.Normal, AMemoryPerm.RW);
//MainThreadHandle
WriteConfigEntry(Memory, ref Position, 1, 0, MainThreadHandle);
//NextLoadPath
WriteConfigEntry(Memory, ref Position, 2, 0, Position + 0x200, Position + 0x400);
//AppletType
WriteConfigEntry(Memory, ref Position, 7);
//EndOfList
WriteConfigEntry(Memory, ref Position, 0);
}
private static void WriteConfigEntry(
AMemory Memory,
ref long Position,
int Key,
int Flags = 0,
long Value0 = 0,
long Value1 = 0)
{
Memory.WriteInt32(Position + 0x00, Key);
Memory.WriteInt32(Position + 0x04, Flags);
Memory.WriteInt64(Position + 0x08, Value0);
Memory.WriteInt64(Position + 0x10, Value1);
Position += 0x18;
}
}
}