using Ryujinx.Graphics.Shader.Instructions;
namespace Ryujinx.Graphics.Shader.Decoders
{
class OpCodeHsetImm2x10 : OpCodeSet, IOpCodeImm
public int Immediate { get; }
public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeHsetImm2x10(emitter, address, opCode);
public OpCodeHsetImm2x10(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
Immediate = DecoderHelper.Decode2xF10Immediate(opCode);
}