Ryujinx/Ryujinx.Cpu/CpuContext.cs

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using ARMeilleure.State;
using ARMeilleure.Translation;
namespace Ryujinx.Cpu
{
public class CpuContext
{
private readonly Translator _translator;
public CpuContext(MemoryManager memory)
{
_translator = new Translator(new JitMemoryAllocator(), memory);
memory.UnmapEvent += UnmapHandler;
}
private void UnmapHandler(ulong address, ulong size)
{
_translator.InvalidateJitCacheRegion(address, size);
}
public static ExecutionContext CreateExecutionContext()
{
return new ExecutionContext(new JitMemoryAllocator());
}
public void Execute(ExecutionContext context, ulong address)
{
_translator.Execute(context, address);
}
}
}