30 lines
1,023 B
C#
30 lines
1,023 B
C#
|
using Ryujinx.Graphics.GAL.Multithreading.Model;
|
|||
|
using System;
|
|||
|
|
|||
|
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Buffer
|
|||
|
{
|
|||
|
struct BufferGetDataCommand : IGALCommand
|
|||
|
{
|
|||
|
public CommandType CommandType => CommandType.BufferGetData;
|
|||
|
private BufferHandle _buffer;
|
|||
|
private int _offset;
|
|||
|
private int _size;
|
|||
|
private TableRef<ResultBox<PinnedSpan<byte>>> _result;
|
|||
|
|
|||
|
public void Set(BufferHandle buffer, int offset, int size, TableRef<ResultBox<PinnedSpan<byte>>> result)
|
|||
|
{
|
|||
|
_buffer = buffer;
|
|||
|
_offset = offset;
|
|||
|
_size = size;
|
|||
|
_result = result;
|
|||
|
}
|
|||
|
|
|||
|
public static void Run(ref BufferGetDataCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
|||
|
{
|
|||
|
ReadOnlySpan<byte> result = renderer.GetBufferData(threaded.Buffers.MapBuffer(command._buffer), command._offset, command._size);
|
|||
|
|
|||
|
command._result.Get(threaded).Result = new PinnedSpan<byte>(result);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|