20 lines
477 B
C#
20 lines
477 B
C#
|
using Ryujinx.Graphics.Gpu.Engine.Types;
|
|||
|
|
|||
|
namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
|||
|
{
|
|||
|
/// <summary>
|
|||
|
/// Buffer to texture copy parameters.
|
|||
|
/// </summary>
|
|||
|
struct DmaTexture
|
|||
|
{
|
|||
|
#pragma warning disable CS0649
|
|||
|
public MemoryLayout MemoryLayout;
|
|||
|
public int Width;
|
|||
|
public int Height;
|
|||
|
public int Depth;
|
|||
|
public int RegionZ;
|
|||
|
public ushort RegionX;
|
|||
|
public ushort RegionY;
|
|||
|
#pragma warning restore CS0649
|
|||
|
}
|
|||
|
}
|