Ryujinx/Ryujinx.HLE/DeviceMemory.cs

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C#
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using System;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE
{
class DeviceMemory : IDisposable
{
public const long RamSize = 4L * 1024 * 1024 * 1024;
public IntPtr RamPointer { get; private set; }
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private unsafe byte* _ramPtr;
public unsafe DeviceMemory()
{
RamPointer = Marshal.AllocHGlobal(new IntPtr(RamSize));
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_ramPtr = (byte*)RamPointer;
}
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public sbyte ReadSByte(long position)
{
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return (sbyte)ReadByte(position);
}
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public short ReadInt16(long position)
{
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return (short)ReadUInt16(position);
}
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public int ReadInt32(long position)
{
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return (int)ReadUInt32(position);
}
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public long ReadInt64(long position)
{
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return (long)ReadUInt64(position);
}
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public unsafe byte ReadByte(long position)
{
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return *((byte*)(_ramPtr + position));
}
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public unsafe ushort ReadUInt16(long position)
{
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return *((ushort*)(_ramPtr + position));
}
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public unsafe uint ReadUInt32(long position)
{
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return *((uint*)(_ramPtr + position));
}
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public unsafe ulong ReadUInt64(long position)
{
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return *((ulong*)(_ramPtr + position));
}
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public void WriteSByte(long position, sbyte value)
{
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WriteByte(position, (byte)value);
}
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public void WriteInt16(long position, short value)
{
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WriteUInt16(position, (ushort)value);
}
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public void WriteInt32(long position, int value)
{
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WriteUInt32(position, (uint)value);
}
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public void WriteInt64(long position, long value)
{
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WriteUInt64(position, (ulong)value);
}
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public unsafe void WriteByte(long position, byte value)
{
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*((byte*)(_ramPtr + position)) = value;
}
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public unsafe void WriteUInt16(long position, ushort value)
{
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*((ushort*)(_ramPtr + position)) = value;
}
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public unsafe void WriteUInt32(long position, uint value)
{
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*((uint*)(_ramPtr + position)) = value;
}
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public unsafe void WriteUInt64(long position, ulong value)
{
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*((ulong*)(_ramPtr + position)) = value;
}
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public void FillWithZeros(long position, int size)
{
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int size8 = size & ~(8 - 1);
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for (int offs = 0; offs < size8; offs += 8)
{
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WriteInt64(position + offs, 0);
}
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for (int offs = size8; offs < (size - size8); offs++)
{
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WriteByte(position + offs, 0);
}
}
public void Dispose()
{
Dispose(true);
}
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protected virtual void Dispose(bool disposing)
{
Marshal.FreeHGlobal(RamPointer);
}
}
}