Ryujinx/Ryujinx.HLE/HOS/Services/Set/ISettingsServer.cs

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using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.SystemState;
using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Set
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{
class ISettingsServer : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
public ISettingsServer()
{
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_commands = new Dictionary<int, ServiceProcessRequest>()
{
{ 0, GetLanguageCode },
{ 1, GetAvailableLanguageCodes },
{ 3, GetAvailableLanguageCodeCount },
{ 5, GetAvailableLanguageCodes2 }
};
}
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public static long GetLanguageCode(ServiceCtx context)
{
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context.ResponseData.Write(context.Device.System.State.DesiredLanguageCode);
return 0;
}
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public static long GetAvailableLanguageCodes(ServiceCtx context)
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{
GetAvailableLanguagesCodesImpl(
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context,
context.Request.RecvListBuff[0].Position,
context.Request.RecvListBuff[0].Size);
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return 0;
}
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public static long GetAvailableLanguageCodeCount(ServiceCtx context)
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{
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context.ResponseData.Write(SystemStateMgr.LanguageCodes.Length);
return 0;
}
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public static long GetAvailableLanguageCodes2(ServiceCtx context)
{
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GetAvailableLanguagesCodesImpl(
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context,
context.Request.ReceiveBuff[0].Position,
context.Request.ReceiveBuff[0].Size);
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return 0;
}
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public static long GetAvailableLanguagesCodesImpl(ServiceCtx context, long position, long size)
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{
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int count = (int)(size / 8);
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if (count > SystemStateMgr.LanguageCodes.Length)
{
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count = SystemStateMgr.LanguageCodes.Length;
}
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for (int index = 0; index < count; index++)
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{
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context.Memory.WriteInt64(position, SystemStateMgr.GetLanguageCode(index));
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position += 8;
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}
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context.ResponseData.Write(count);
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return 0;
}
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}
}