Ryujinx/Ryujinx.HLE/HOS/Services/Vi/ISystemDisplayService.cs

48 lines
1.3 KiB
C#
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using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Ipc;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Services.Vi
{
class ISystemDisplayService : IpcService
{
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
public ISystemDisplayService()
{
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_commands = new Dictionary<int, ServiceProcessRequest>()
{
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{ 2205, SetLayerZ },
{ 2207, SetLayerVisibility },
{ 3200, GetDisplayMode }
};
}
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public static long SetLayerZ(ServiceCtx context)
{
Logger.PrintStub(LogClass.ServiceVi, "Stubbed.");
return 0;
}
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public static long SetLayerVisibility(ServiceCtx context)
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{
Logger.PrintStub(LogClass.ServiceVi, "Stubbed.");
return 0;
}
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public static long GetDisplayMode(ServiceCtx context)
{
//TODO: De-hardcode resolution.
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context.ResponseData.Write(1280);
context.ResponseData.Write(720);
context.ResponseData.Write(60.0f);
context.ResponseData.Write(0);
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return 0;
}
}
}