Ryujinx/Ryujinx.Common/Configuration/Hid/ControllerType.cs

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using Ryujinx.Common.Utilities;
using System;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid
{
// This enum was duplicated from Ryujinx.HLE.HOS.Services.Hid.PlayerIndex and should be kept identical
[Flags]
[JsonConverter(typeof(TypedStringEnumConverter<ControllerType>))]
public enum ControllerType : int
{
None,
ProController = 1 << 0,
Handheld = 1 << 1,
JoyconPair = 1 << 2,
JoyconLeft = 1 << 3,
JoyconRight = 1 << 4,
Invalid = 1 << 5,
Pokeball = 1 << 6,
SystemExternal = 1 << 29,
System = 1 << 30
}
}