Ryujinx/Ryujinx.Graphics.Nvdec/Types/H264/ReferenceFrame.cs

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using Ryujinx.Common.Memory;
namespace Ryujinx.Graphics.Nvdec.Types.H264
{
struct ReferenceFrame
{
#pragma warning disable CS0649
public uint Flags;
public Array2<uint> FieldOrderCnt;
public uint FrameNum;
#pragma warning restore CS0649
public uint OutputSurfaceIndex => (uint)Flags & 0x7f;
}
}