Ryujinx/Ryujinx.HLE/FileSystem/EncryptedFileSystemCreator.cs

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using LibHac;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.FsSrv.FsCreator;
namespace Ryujinx.HLE.FileSystem
{
public class EncryptedFileSystemCreator : IEncryptedFileSystemCreator
{
public Result Create(ref SharedRef<IFileSystem> outEncryptedFileSystem,
ref SharedRef<IFileSystem> baseFileSystem, IEncryptedFileSystemCreator.KeyId idIndex,
in EncryptionSeed encryptionSeed)
{
if (idIndex < IEncryptedFileSystemCreator.KeyId.Save || idIndex > IEncryptedFileSystemCreator.KeyId.CustomStorage)
{
return ResultFs.InvalidArgument.Log();
}
// TODO: Reenable when AesXtsFileSystem is fixed.
outEncryptedFileSystem = SharedRef<IFileSystem>.CreateMove(ref baseFileSystem);
return Result.Success;
}
}
}