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31 lines
1.8 KiB
C#
31 lines
1.8 KiB
C#
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using System;
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namespace Ryujinx.Tests.Unicorn
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{
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public enum UnicornError
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{
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UC_ERR_OK = 0, // No error: everything was fine
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UC_ERR_NOMEM, // Out-Of-Memory error: uc_open(), uc_emulate()
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UC_ERR_ARCH, // Unsupported architecture: uc_open()
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UC_ERR_HANDLE, // Invalid handle
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UC_ERR_MODE, // Invalid/unsupported mode: uc_open()
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UC_ERR_VERSION, // Unsupported version (bindings)
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UC_ERR_READ_UNMAPPED, // Quit emulation due to READ on unmapped memory: uc_emu_start()
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UC_ERR_WRITE_UNMAPPED, // Quit emulation due to WRITE on unmapped memory: uc_emu_start()
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UC_ERR_FETCH_UNMAPPED, // Quit emulation due to FETCH on unmapped memory: uc_emu_start()
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UC_ERR_HOOK, // Invalid hook type: uc_hook_add()
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UC_ERR_INSN_INVALID, // Quit emulation due to invalid instruction: uc_emu_start()
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UC_ERR_MAP, // Invalid memory mapping: uc_mem_map()
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UC_ERR_WRITE_PROT, // Quit emulation due to UC_MEM_WRITE_PROT violation: uc_emu_start()
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UC_ERR_READ_PROT, // Quit emulation due to UC_MEM_READ_PROT violation: uc_emu_start()
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UC_ERR_FETCH_PROT, // Quit emulation due to UC_MEM_FETCH_PROT violation: uc_emu_start()
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UC_ERR_ARG, // Inavalid argument provided to uc_xxx function (See specific function API)
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UC_ERR_READ_UNALIGNED, // Unaligned read
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UC_ERR_WRITE_UNALIGNED, // Unaligned write
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UC_ERR_FETCH_UNALIGNED, // Unaligned fetch
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UC_ERR_HOOK_EXIST, // hook for this event already existed
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UC_ERR_RESOURCE, // Insufficient resource: uc_emu_start()
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UC_ERR_EXCEPTION // Unhandled CPU exception
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}
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}
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