Ryujinx/Ryujinx.HLE/FileSystem/IFileSystemProvider.cs

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using Ryujinx.HLE.HOS;
using Ryujinx.HLE.HOS.Services.FspSrv;
namespace Ryujinx.HLE.FileSystem
{
interface IFileSystemProvider
{
long CreateFile(string name, long size);
long CreateDirectory(string name);
long RenameFile(string oldName, string newName);
long RenameDirectory(string oldName, string newName);
DirectoryEntry[] GetEntries(string path);
DirectoryEntry[] GetDirectories(string path);
DirectoryEntry[] GetFiles(string path);
long DeleteFile(string name);
long DeleteDirectory(string name, bool recursive);
bool FileExists(string name);
bool DirectoryExists(string name);
long OpenFile(string name, out IFile fileInterface);
long OpenDirectory(string name, int filterFlags, out IDirectory directoryInterface);
string GetFullPath(string name);
long GetFreeSpace(ServiceCtx context);
long GetTotalSpace(ServiceCtx context);
}
}