using ChocolArm64.Instructions;
namespace ChocolArm64.Decoders
{
class OpCodeAluRs64 : OpCodeAlu64, IOpCodeAluRs64
public int Shift { get; private set; }
public int Rm { get; private set; }
public ShiftType ShiftType { get; private set; }
public OpCodeAluRs64(Inst inst, long position, int opCode) : base(inst, position, opCode)
int shift = (opCode >> 10) & 0x3f;
if (shift >= GetBitsCount())
Emitter = InstEmit.Und;
return;
}
Shift = shift;
Rm = (opCode >> 16) & 0x1f;
ShiftType = (ShiftType)((opCode >> 22) & 0x3);