Ryujinx/src/Ryujinx.Graphics.GAL/ITexture.cs

27 lines
943 B
C#
Raw Normal View History

using Ryujinx.Common.Memory;
2019-10-13 08:02:07 +02:00
using System;
namespace Ryujinx.Graphics.GAL
{
public interface ITexture
2019-10-13 08:02:07 +02:00
{
int Width { get; }
int Height { get; }
float ScaleFactor { get; }
void CopyTo(ITexture destination, int firstLayer, int firstLevel);
void CopyTo(ITexture destination, int srcLayer, int dstLayer, int srcLevel, int dstLevel);
2019-10-13 08:02:07 +02:00
void CopyTo(ITexture destination, Extents2D srcRegion, Extents2D dstRegion, bool linearFilter);
ITexture CreateView(TextureCreateInfo info, int firstLayer, int firstLevel);
PinnedSpan<byte> GetData();
PinnedSpan<byte> GetData(int layer, int level);
2019-10-13 08:02:07 +02:00
void SetData(SpanOrArray<byte> data);
void SetData(SpanOrArray<byte> data, int layer, int level);
void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region);
void SetStorage(BufferRange buffer);
void Release();
2019-10-13 08:02:07 +02:00
}
}