Ryujinx/Ryujinx.Core/OsHle/MemoryRegions.cs

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using ChocolArm64.Memory;
namespace Ryujinx.Core.OsHle
{
static class MemoryRegions
{
public const long MapRegionAddress = 0x80000000;
public const long MapRegionSize = 0x40000000;
public const long HeapRegionAddress = MapRegionAddress + MapRegionSize;
public const long HeapRegionSize = 0x40000000;
}
}