using Ryujinx.Memory;
namespace Ryujinx.HLE.HOS.Kernel.Process
{
class ProcessContextFactory : IProcessContextFactory
public IProcessContext Create(KernelContext context, ulong pid, ulong addressSpaceSize, InvalidAccessHandler invalidAccessHandler, bool for64Bit)
return new ProcessContext(new AddressSpaceManager(context.Memory, addressSpaceSize));
}