using System;
namespace Ryujinx.Graphics.GAL
{
public interface IWindow
void Present(ITexture texture, ImageCrop crop, Action swapBuffersCallback);
void SetSize(int width, int height);
void ChangeVSyncMode(bool vsyncEnabled);
void SetAntiAliasing(AntiAliasing antialiasing);
void SetScalingFilter(ScalingFilter type);
void SetScalingFilterLevel(float level);
}