namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct EndTransformFeedbackCommand : IGALCommand, IGALCommand<EndTransformFeedbackCommand>
public CommandType CommandType => CommandType.EndTransformFeedback;
public static void Run(ref EndTransformFeedbackCommand command, ThreadedRenderer threaded, IRenderer renderer)
renderer.Pipeline.EndTransformFeedback();
}