// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
//
usingRyujinx.Common.Memory;
usingSystem.Runtime.InteropServices;
namespaceRyujinx.Audio.Renderer.Parameter.Effect
{
/// <summary>
/// <see cref="EffectInParameter.SpecificData"/> for <see cref="Common.EffectType.AuxiliaryBuffer"/>.
/// </summary>
[StructLayout(LayoutKind.Sequential, Pack = 1)]
publicstructAuxiliaryBufferParameter
{
/// <summary>
/// The input channel indices that will be used by the <see cref="Dsp.AudioProcessor"/> to write data to <see cref="SendBufferInfoAddress"/>.
/// </summary>
publicArray24<byte>Input;
/// <summary>
/// The output channel indices that will be used by the <see cref="Dsp.AudioProcessor"/> to read data from <see cref="ReturnBufferInfoAddress"/>.
/// </summary>
publicArray24<byte>Output;
/// <summary>
/// The total channel count used.
/// </summary>
publicuintChannelCount;
/// <summary>
/// The target sample rate.
/// </summary>
publicuintSampleRate;
/// <summary>
/// The buffer storage total size.
/// </summary>
publicuintBufferStorageSize;
/// <summary>
/// The maximum number of channels supported.
/// </summary>
/// <remarks>This is unused.</remarks>
publicuintChannelCountMax;
/// <summary>
/// The address of the start of the region containing two <see cref="Dsp.State.AuxiliaryBufferHeader"/> followed by the data that will be written by the <see cref="Dsp.AudioProcessor"/>.
/// </summary>
publiculongSendBufferInfoAddress;
/// <summary>
/// The address of the start of the region containling data that will be written by the <see cref="Dsp.AudioProcessor"/>.
/// </summary>
/// <remarks>This is unused.</remarks>
publiculongSendBufferStorageAddress;
/// <summary>
/// The address of the start of the region containing two <see cref="Dsp.State.AuxiliaryBufferHeader"/> followed by the data that will be read by the <see cref="Dsp.AudioProcessor"/>.
/// </summary>
publiculongReturnBufferInfoAddress;
/// <summary>
/// The address of the start of the region containling data that will be read by the <see cref="Dsp.AudioProcessor"/>.