Ryujinx/Ryujinx.Graphics.Gpu/Shader/GraphicsShader.cs

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using Ryujinx.Graphics.GAL;
namespace Ryujinx.Graphics.Gpu.Shader
{
class GraphicsShader
{
public IProgram HostProgram { get; set; }
public CachedShader[] Shader { get; }
public GraphicsShader()
{
Shader = new CachedShader[5];
}
}
}