2021-02-26 01:11:56 +01:00
|
|
|
using Ryujinx.Audio.Common;
|
|
|
|
using System;
|
|
|
|
|
|
|
|
namespace Ryujinx.Audio.Integration
|
2020-08-18 03:49:37 +02:00
|
|
|
{
|
2021-02-26 01:11:56 +01:00
|
|
|
public interface IHardwareDeviceSession : IDisposable
|
2020-08-18 03:49:37 +02:00
|
|
|
{
|
2021-02-26 01:11:56 +01:00
|
|
|
bool RegisterBuffer(AudioBuffer buffer);
|
|
|
|
|
|
|
|
void UnregisterBuffer(AudioBuffer buffer);
|
|
|
|
|
|
|
|
void QueueBuffer(AudioBuffer buffer);
|
|
|
|
|
|
|
|
bool WasBufferFullyConsumed(AudioBuffer buffer);
|
|
|
|
|
|
|
|
void SetVolume(float volume);
|
2020-08-18 03:49:37 +02:00
|
|
|
|
2021-02-26 01:11:56 +01:00
|
|
|
float GetVolume();
|
2020-08-18 03:49:37 +02:00
|
|
|
|
2021-02-26 01:11:56 +01:00
|
|
|
ulong GetPlayedSampleCount();
|
2020-08-18 03:49:37 +02:00
|
|
|
|
2021-02-26 01:11:56 +01:00
|
|
|
void Start();
|
2020-08-18 03:49:37 +02:00
|
|
|
|
2021-02-26 01:11:56 +01:00
|
|
|
void Stop();
|
2020-08-18 03:49:37 +02:00
|
|
|
|
2021-02-26 01:11:56 +01:00
|
|
|
void PrepareToClose();
|
2020-08-18 03:49:37 +02:00
|
|
|
}
|
2022-07-25 20:46:33 +02:00
|
|
|
}
|