Ryujinx/Ryujinx.Graphics.Shader/Decoders/OpCodeDArithImm.cs

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using Ryujinx.Graphics.Shader.Instructions;
namespace Ryujinx.Graphics.Shader.Decoders
{
class OpCodeDArithImm : OpCodeFArith, IOpCodeImmF
{
public float Immediate { get; }
public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeDArithImm(emitter, address, opCode);
public OpCodeDArithImm(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
{
Immediate = DecoderHelper.DecodeD20Immediate(opCode);
}
}
}