/// The DSP address of the sample data of the wavebuffer.
/// </summary>
publicDspAddrBuffer;
/// <summary>
/// The DSP address of the context of the wavebuffer.
/// </summary>
/// <remarks>Only used by <see cref="SampleFormat.Adpcm"/>.</remarks>
publicDspAddrContext;
/// <summary>
/// The size of the sample buffer data.
/// </summary>
publicuintBufferSize;
/// <summary>
/// The size of the context buffer.
/// </summary>
publicuintContextSize;
/// <summary>
/// First sample to play on the wavebuffer.
/// </summary>
publicuintStartSampleOffset;
/// <summary>
/// Last sample to play on the wavebuffer.
/// </summary>
publicuintEndSampleOffset;
/// <summary>
/// First sample to play when looping the wavebuffer.
/// </summary>
/// <remarks>
/// If <see cref="LoopStartSampleOffset"/> or <see cref="LoopEndSampleOffset"/> is equal to zero,, it will default to <see cref="StartSampleOffset"/> and <see cref="EndSampleOffset"/>.
/// </remarks>
publicuintLoopStartSampleOffset;
/// <summary>
/// Last sample to play when looping the wavebuffer.
/// </summary>
/// <remarks>
/// If <see cref="LoopStartSampleOffset"/> or <see cref="LoopEndSampleOffset"/> is equal to zero, it will default to <see cref="StartSampleOffset"/> and <see cref="EndSampleOffset"/>.
/// </remarks>
publicuintLoopEndSampleOffset;
/// <summary>
/// The max loop count.
/// </summary>
publicintLoopCount;
/// <summary>
/// Set to true if the wavebuffer is looping.
/// </summary>
[MarshalAs(UnmanagedType.I1)]
publicboolLooping;
/// <summary>
/// Set to true if the wavebuffer is the end of stream.