2018-03-16 01:06:24 +01:00
|
|
|
using Ryujinx.Audio;
|
2018-02-20 21:09:23 +01:00
|
|
|
using Ryujinx.Graphics.Gal;
|
2018-06-11 02:46:42 +02:00
|
|
|
using Ryujinx.HLE.Gpu;
|
|
|
|
using Ryujinx.HLE.Input;
|
|
|
|
using Ryujinx.HLE.Logging;
|
|
|
|
using Ryujinx.HLE.OsHle;
|
|
|
|
using Ryujinx.HLE.Settings;
|
2018-02-05 00:08:20 +01:00
|
|
|
using System;
|
|
|
|
|
2018-06-11 02:46:42 +02:00
|
|
|
namespace Ryujinx.HLE
|
2018-02-05 00:08:20 +01:00
|
|
|
{
|
|
|
|
public class Switch : IDisposable
|
|
|
|
{
|
2018-03-16 01:06:24 +01:00
|
|
|
internal IAalOutput AudioOut { get; private set; }
|
|
|
|
|
2018-04-24 20:57:39 +02:00
|
|
|
public Logger Log { get; private set; }
|
|
|
|
|
NvServices refactoring (#120)
* Initial implementation of NvMap/NvHostCtrl
* More work on NvHostCtrl
* Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind
* Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb)
* Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks
* Remove now unused code, add comment about probably wrong result codes
2018-05-07 20:53:23 +02:00
|
|
|
internal NvGpu Gpu { get; private set; }
|
2018-03-16 01:06:24 +01:00
|
|
|
|
|
|
|
internal VirtualFileSystem VFs { get; private set; }
|
|
|
|
|
2018-03-19 19:58:46 +01:00
|
|
|
public Horizon Os { get; private set; }
|
|
|
|
|
2018-03-16 01:06:24 +01:00
|
|
|
public SystemSettings Settings { get; private set; }
|
2018-03-03 18:04:58 +01:00
|
|
|
|
2018-03-06 21:18:49 +01:00
|
|
|
public PerformanceStatistics Statistics { get; private set; }
|
2018-02-05 00:08:20 +01:00
|
|
|
|
2018-03-16 01:06:24 +01:00
|
|
|
public Hid Hid { get; private set; }
|
|
|
|
|
2018-02-17 22:36:08 +01:00
|
|
|
public event EventHandler Finish;
|
|
|
|
|
2018-03-16 01:06:24 +01:00
|
|
|
public Switch(IGalRenderer Renderer, IAalOutput AudioOut)
|
2018-02-05 00:08:20 +01:00
|
|
|
{
|
2018-03-16 01:06:24 +01:00
|
|
|
if (Renderer == null)
|
|
|
|
{
|
|
|
|
throw new ArgumentNullException(nameof(Renderer));
|
|
|
|
}
|
|
|
|
|
|
|
|
if (AudioOut == null)
|
|
|
|
{
|
|
|
|
throw new ArgumentNullException(nameof(AudioOut));
|
|
|
|
}
|
|
|
|
|
|
|
|
this.AudioOut = AudioOut;
|
|
|
|
|
2018-04-24 20:57:39 +02:00
|
|
|
Log = new Logger();
|
|
|
|
|
NvServices refactoring (#120)
* Initial implementation of NvMap/NvHostCtrl
* More work on NvHostCtrl
* Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind
* Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb)
* Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks
* Remove now unused code, add comment about probably wrong result codes
2018-05-07 20:53:23 +02:00
|
|
|
Gpu = new NvGpu(Renderer);
|
2018-03-03 18:04:58 +01:00
|
|
|
|
2018-03-16 01:06:24 +01:00
|
|
|
VFs = new VirtualFileSystem();
|
|
|
|
|
2018-03-19 19:58:46 +01:00
|
|
|
Os = new Horizon(this);
|
|
|
|
|
2018-03-16 01:06:24 +01:00
|
|
|
Settings = new SystemSettings();
|
2018-03-05 06:09:52 +01:00
|
|
|
|
2018-03-06 21:18:49 +01:00
|
|
|
Statistics = new PerformanceStatistics();
|
|
|
|
|
2018-04-24 20:57:39 +02:00
|
|
|
Hid = new Hid(Log);
|
2018-03-05 06:09:52 +01:00
|
|
|
|
|
|
|
Os.HidSharedMem.MemoryMapped += Hid.ShMemMap;
|
|
|
|
Os.HidSharedMem.MemoryUnmapped += Hid.ShMemUnmap;
|
2018-02-05 00:08:20 +01:00
|
|
|
}
|
|
|
|
|
2018-02-20 21:09:23 +01:00
|
|
|
public void LoadCart(string ExeFsDir, string RomFsFile = null)
|
|
|
|
{
|
|
|
|
Os.LoadCart(ExeFsDir, RomFsFile);
|
|
|
|
}
|
|
|
|
|
|
|
|
public void LoadProgram(string FileName)
|
|
|
|
{
|
|
|
|
Os.LoadProgram(FileName);
|
|
|
|
}
|
|
|
|
|
2018-06-24 02:39:25 +02:00
|
|
|
public void ProcessFrame()
|
|
|
|
{
|
|
|
|
Gpu.Fifo.DispatchCalls();
|
|
|
|
}
|
|
|
|
|
2018-02-15 13:16:16 +01:00
|
|
|
internal virtual void OnFinish(EventArgs e)
|
|
|
|
{
|
2018-02-20 11:54:00 +01:00
|
|
|
Finish?.Invoke(this, e);
|
2018-02-15 13:16:16 +01:00
|
|
|
}
|
2018-02-17 22:36:08 +01:00
|
|
|
|
2018-02-05 00:08:20 +01:00
|
|
|
public void Dispose()
|
|
|
|
{
|
|
|
|
Dispose(true);
|
|
|
|
}
|
|
|
|
|
2018-03-12 05:04:52 +01:00
|
|
|
protected virtual void Dispose(bool Disposing)
|
2018-02-05 00:08:20 +01:00
|
|
|
{
|
2018-03-12 05:04:52 +01:00
|
|
|
if (Disposing)
|
2018-02-05 00:08:20 +01:00
|
|
|
{
|
2018-03-12 05:04:52 +01:00
|
|
|
Os.Dispose();
|
2018-02-05 00:08:20 +01:00
|
|
|
VFs.Dispose();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|