61 lines
2.1 KiB
C#
61 lines
2.1 KiB
C#
|
using Ryujinx.Graphics.GAL;
|
||
|
using Ryujinx.Graphics.GAL.Sampler;
|
||
|
using OpenTK.Graphics.OpenGL;
|
||
|
|
||
|
namespace Ryujinx.Graphics.OpenGL
|
||
|
{
|
||
|
class Sampler : ISampler
|
||
|
{
|
||
|
public int Handle { get; private set; }
|
||
|
|
||
|
public Sampler(SamplerCreateInfo info)
|
||
|
{
|
||
|
Handle = GL.GenSampler();
|
||
|
|
||
|
GL.SamplerParameter(Handle, SamplerParameterName.TextureMinFilter, (int)info.MinFilter.Convert());
|
||
|
GL.SamplerParameter(Handle, SamplerParameterName.TextureMagFilter, (int)info.MagFilter.Convert());
|
||
|
|
||
|
GL.SamplerParameter(Handle, SamplerParameterName.TextureWrapS, (int)info.AddressU.Convert());
|
||
|
GL.SamplerParameter(Handle, SamplerParameterName.TextureWrapT, (int)info.AddressV.Convert());
|
||
|
GL.SamplerParameter(Handle, SamplerParameterName.TextureWrapR, (int)info.AddressP.Convert());
|
||
|
|
||
|
GL.SamplerParameter(Handle, SamplerParameterName.TextureCompareMode, (int)info.CompareMode.Convert());
|
||
|
GL.SamplerParameter(Handle, SamplerParameterName.TextureCompareFunc, (int)info.CompareOp.Convert());
|
||
|
|
||
|
unsafe
|
||
|
{
|
||
|
float* borderColor = stackalloc float[4]
|
||
|
{
|
||
|
info.BorderColor.Red,
|
||
|
info.BorderColor.Green,
|
||
|
info.BorderColor.Blue,
|
||
|
info.BorderColor.Alpha
|
||
|
};
|
||
|
|
||
|
GL.SamplerParameter(Handle, SamplerParameterName.TextureBorderColor, borderColor);
|
||
|
}
|
||
|
|
||
|
GL.SamplerParameter(Handle, SamplerParameterName.TextureMinLod, info.MinLod);
|
||
|
GL.SamplerParameter(Handle, SamplerParameterName.TextureMaxLod, info.MaxLod);
|
||
|
GL.SamplerParameter(Handle, SamplerParameterName.TextureLodBias, info.MipLodBias);
|
||
|
|
||
|
GL.SamplerParameter(Handle, SamplerParameterName.TextureMaxAnisotropyExt, info.MaxAnisotropy);
|
||
|
}
|
||
|
|
||
|
public void Bind(int unit)
|
||
|
{
|
||
|
GL.BindSampler(unit, Handle);
|
||
|
}
|
||
|
|
||
|
public void Dispose()
|
||
|
{
|
||
|
if (Handle != 0)
|
||
|
{
|
||
|
GL.DeleteSampler(Handle);
|
||
|
|
||
|
Handle = 0;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|