2021-02-26 01:11:56 +01:00
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using Ryujinx.Audio.Common;
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using Ryujinx.Memory;
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using System;
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using System.Threading;
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namespace Ryujinx.Audio.Integration
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{
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/// <summary>
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/// Represent an hardware device driver used in <see cref="Output.AudioOutputSystem"/>.
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/// </summary>
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public interface IHardwareDeviceDriver : IDisposable
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{
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public enum Direction
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{
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Input,
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Output
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}
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2021-12-23 17:33:56 +01:00
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IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume = 1f);
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2021-02-26 01:11:56 +01:00
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ManualResetEvent GetUpdateRequiredEvent();
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2021-09-11 22:08:25 +02:00
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ManualResetEvent GetPauseEvent();
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2021-02-26 01:11:56 +01:00
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bool SupportsDirection(Direction direction);
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bool SupportsSampleRate(uint sampleRate);
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bool SupportsSampleFormat(SampleFormat sampleFormat);
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bool SupportsChannelCount(uint channelCount);
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IHardwareDeviceDriver GetRealDeviceDriver()
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{
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return this;
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}
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}
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2022-07-25 20:46:33 +02:00
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}
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