23 lines
745 B
C#
23 lines
745 B
C#
|
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
|||
|
{
|
|||
|
struct ClearRenderTargetColorCommand : IGALCommand
|
|||
|
{
|
|||
|
public CommandType CommandType => CommandType.ClearRenderTargetColor;
|
|||
|
private int _index;
|
|||
|
private uint _componentMask;
|
|||
|
private ColorF _color;
|
|||
|
|
|||
|
public void Set(int index, uint componentMask, ColorF color)
|
|||
|
{
|
|||
|
_index = index;
|
|||
|
_componentMask = componentMask;
|
|||
|
_color = color;
|
|||
|
}
|
|||
|
|
|||
|
public static void Run(ref ClearRenderTargetColorCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
|||
|
{
|
|||
|
renderer.Pipeline.ClearRenderTargetColor(command._index, command._componentMask, command._color);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|