25 lines
693 B
C#
25 lines
693 B
C#
|
using System;
|
||
|
|
||
|
namespace Ryujinx.Graphics.Gpu
|
||
|
{
|
||
|
static class Debugging
|
||
|
{
|
||
|
public static void PrintTexInfo(string prefix, Image.Texture tex)
|
||
|
{
|
||
|
if (tex == null)
|
||
|
{
|
||
|
Console.WriteLine(prefix + " null");
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
string range = $"{tex.Address:X}..{(tex.Address + tex.Size):X}";
|
||
|
|
||
|
int debugId = tex.HostTexture.GetStorageDebugId();
|
||
|
|
||
|
string str = $"{prefix} p {debugId:X8} {tex.Info.Target} {tex.Info.FormatInfo.Format} {tex.Info.Width}x{tex.Info.Height}x{tex.Info.DepthOrLayers} mips {tex.Info.Levels} addr {range}";
|
||
|
|
||
|
Console.WriteLine(str);
|
||
|
}
|
||
|
}
|
||
|
}
|