Ryujinx/Ryujinx.Horizon/Sdk/Account/Uid.cs

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C#
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using System;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Account
{
[StructLayout(LayoutKind.Sequential)]
public readonly record struct Uid
{
public readonly long High;
public readonly long Low;
public bool IsNull => (Low | High) == 0;
public static Uid Null => new(0, 0);
public Uid(long low, long high)
{
Low = low;
High = high;
}
public Uid(byte[] bytes)
{
High = BitConverter.ToInt64(bytes, 0);
Low = BitConverter.ToInt64(bytes, 8);
}
public Uid(string hex)
{
if (hex == null || hex.Length != 32 || !hex.All("0123456789abcdefABCDEF".Contains))
{
throw new ArgumentException("Invalid Hex value!", nameof(hex));
}
Low = Convert.ToInt64(hex[16..], 16);
High = Convert.ToInt64(hex[..16], 16);
}
public void Write(BinaryWriter binaryWriter)
{
binaryWriter.Write(High);
binaryWriter.Write(Low);
}
public override string ToString()
{
return High.ToString("x16") + Low.ToString("x16");
}
public LibHac.Account.Uid ToLibHacUid()
{
return new LibHac.Account.Uid((ulong)High, (ulong)Low);
}
public UInt128 ToUInt128()
{
return new UInt128((ulong)High, (ulong)Low);
}
}
}