Ryujinx/ChocolArm64/Decoders/OpCodeAlu64.cs

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using ChocolArm64.Instructions;
using ChocolArm64.State;
namespace ChocolArm64.Decoders
{
class OpCodeAlu64 : OpCode64, IOpCodeAlu64
{
public int Rd { get; protected set; }
public int Rn { get; private set; }
public DataOp DataOp { get; private set; }
public OpCodeAlu64(Inst inst, long position, int opCode) : base(inst, position, opCode)
{
Rd = (opCode >> 0) & 0x1f;
Rn = (opCode >> 5) & 0x1f;
DataOp = (DataOp)((opCode >> 24) & 0x3);
RegisterSize = (opCode >> 31) != 0
? State.RegisterSize.Int64
: State.RegisterSize.Int32;
}
}
}