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Ryujinx
/
Ryujinx.Graphics.Shader
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Translation
/
TargetLanguage.cs
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Allow shader language and target API to be specified on the shader translator (#2402)
2021-07-06 21:20:06 +02:00
namespace
Ryujinx.Graphics.Shader.Translation
{
public
enum
TargetLanguage
{
Glsl
,
shadertools: Prepare for new target Languages and APIs (#2465) * shadertools: Prepare for new target Langugaes and APIs This improves shader tools command line by adding support for target language and api. * Address gdkchan's comments
2021-07-18 12:49:39 +02:00
Spirv
,
Arb
Allow shader language and target API to be specified on the shader translator (#2402)
2021-07-06 21:20:06 +02:00
}
}
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