Ryujinx/Ryujinx.Common/Logging/LogEventArgs.cs

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using System;
namespace Ryujinx.Common.Logging
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{
public class LogEventArgs : EventArgs
{
public readonly LogLevel Level;
public readonly TimeSpan Time;
public readonly string ThreadName;
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public readonly string Message;
public readonly object Data;
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public LogEventArgs(LogLevel level, TimeSpan time, string threadName, string message)
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{
Level = level;
Time = time;
ThreadName = threadName;
Message = message;
}
public LogEventArgs(LogLevel level, TimeSpan time, string threadName, string message, object data)
{
Level = level;
Time = time;
ThreadName = threadName;
Message = message;
Data = data;
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}
}
}