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11 lines
274 B
C#
11 lines
274 B
C#
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using Ryujinx.Graphics.OpenGL.Image;
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using System;
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namespace Ryujinx.Graphics.OpenGL.Effects
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{
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internal interface IPostProcessingEffect : IDisposable
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{
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const int LocalGroupSize = 64;
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TextureView Run(TextureView view, int width, int height);
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}
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}
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