namespace Ryujinx.Graphics.Shader
{
public enum TessPatchType
Isolines = 0,
Triangles = 1,
Quads = 2,
}
static class TessPatchTypeExtensions
public static string ToGlsl(this TessPatchType type)
return type switch
TessPatchType.Isolines => "isolines",
TessPatchType.Quads => "quads",
_ => "triangles",
};