2018-11-29 03:01:19 +01:00
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using System.IO;
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namespace Ryujinx.HLE.Loaders.Npdm
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{
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class KernelAccessControl
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{
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public int[] Capabilities { get; private set; }
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public KernelAccessControl(Stream Stream, int Offset, int Size)
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{
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Stream.Seek(Offset, SeekOrigin.Begin);
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Capabilities = new int[Size / 4];
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BinaryReader Reader = new BinaryReader(Stream);
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for (int Index = 0; Index < Capabilities.Length; Index++)
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{
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Capabilities[Index] = Reader.ReadInt32();
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}
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}
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}
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}
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