14 lines
306 B
C#
14 lines
306 B
C#
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using Ryujinx.Common.Memory;
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namespace Ryujinx.Audio.Renderer.Server.Upsampler
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{
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public struct UpsamplerBufferState
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{
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public const int HistoryLength = 20;
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public float Scale;
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public Array20<float> History;
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public bool Initialized;
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public int Phase;
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}
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}
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