using System;
namespace Ryujinx.Graphics.Shader.StructuredIr
{
[Flags]
enum HelperFunctionsMask
MultiplyHighS32 = 1 << 2,
MultiplyHighU32 = 1 << 3,
Shuffle = 1 << 4,
ShuffleDown = 1 << 5,
ShuffleUp = 1 << 6,
ShuffleXor = 1 << 7,
SwizzleAdd = 1 << 10,
FSI = 1 << 11,
}