24 lines
586 B
C#
24 lines
586 B
C#
|
namespace Ryujinx.Graphics.Texture
|
|||
|
{
|
|||
|
static class ImageConverter
|
|||
|
{
|
|||
|
public static byte[] G8R8ToR8G8(
|
|||
|
byte[] Data,
|
|||
|
int Width,
|
|||
|
int Height,
|
|||
|
int Depth)
|
|||
|
{
|
|||
|
int Texels = Width * Height * Depth;
|
|||
|
|
|||
|
byte[] Output = new byte[Texels * 2];
|
|||
|
|
|||
|
for (int Texel = 0; Texel < Texels; Texel++)
|
|||
|
{
|
|||
|
Output[Texel * 2 + 0] = Data[Texel * 2 + 1];
|
|||
|
Output[Texel * 2 + 1] = Data[Texel * 2 + 0];
|
|||
|
}
|
|||
|
|
|||
|
return Output;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|