2018-04-08 21:17:35 +02:00
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namespace Ryujinx.Graphics.Gal.Shader
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{
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class ShaderIrOperAbuf : ShaderIrNode
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{
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2018-07-19 07:33:27 +02:00
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public int Offs { get; private set; }
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2018-04-08 21:17:35 +02:00
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2018-07-19 07:33:27 +02:00
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public ShaderIrNode Vertex { get; private set; }
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public ShaderIrOperAbuf(int Offs, ShaderIrNode Vertex)
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2018-04-08 21:17:35 +02:00
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{
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2018-07-19 07:33:27 +02:00
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this.Offs = Offs;
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this.Vertex = Vertex;
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2018-04-08 21:17:35 +02:00
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}
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}
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}
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